Post by berryfur on Aug 21, 2011 14:38:43 GMT -5
Additional Information
The very first thing to do is to name your cats. Remember to only write the first part of their name (Bramble, Squirrel, etc).
[glow=blue,2,300]Bluestar[/glow] will give you a message and then you wake up. This is the start of the game.
Midnight
You wake up in the warriors den. Talk to [glow=navy,2,500]Dustpelt[/glow] and he will tell you to stop making so much noise. Leave the den and you will discover that you were talking in your sleep.
[glow=black,1,100]Greystripe[/glow] has arranged for you to go out on a hunting patrol, so go out to the ravine. You are stopped by [glow=beige,2,100]Sorrelpaw[/glow]. She tells you about the new kits. Go back into camp and into the nursery, then talk to [glow=black,1,200]Frostfur[/glow].
Leave the nursery and go to the fresh-kill pile (the flowers in the middle of the camp). Walk up to it and press C (or space bar/enter). It will say that the fresh-kill pile is low on rabbits.
The best place to find rabbits is at the Great Sycamore. For those of you that haven't played the first game, you need to go up to the green rock and press C.
Once you have 3 rabbits you can return to camp. Once at camp, walk up to the fresh-kill pile and press C next to it 3 times.
Once you have, Sorrelpaw will have her warrior ceremony and becomes [glow=beige,2,100]Sorreltail[/glow]. Once the ceremony is over, talk to [glow=orange,1,300]Firestar[/glow]. Say that you are missing [glow=maroon,1,200]Tawnypelt[/glow] and [glow=limegreen,1,200]Princess[/glow] is happy where she is. After both questions Firestar tells you to get some sleep.
Go in the warrior den (top right of camp) and press C next to the orange plant. Sleep three times, then you will see [glow=maroon,2,500]Thornclaw[/glow] in the warrior's den. Talk to him and he will say you have to go on patrol with him at Snakerocks. When you get one map away from Snakerocks, you will see Thornclaw again. [glow=orange,2,100]Squirrelpaw[/glow] will then appear. Thornclaw agrees to let her come. Both of them will go to Snakerocks and after they leave you can follow them.
At Snakerocks, talk to Squirrelpaw to learn about the badger. Then talk to Thornclaw to fight it.
Badger
Quite easy. Just make sure you have 2-3 catnip and save before you fight.
When you get back to camp, Dustpelt gets mad at Squirrelpaw for running off. As a punishment, she now has to clean the Elder's Den. Join her in the Elder's Den.
When you enter, Squirrelpaw goes to get some mouse bile from the medicine den. Talk to [glow=black,300]Longtail[/glow] who is standing in the top right corner and Squirrelpaw will come back.
When you leave the elder's den talk to Firestar. He will tell you that it's time to go to Fourtrees for the Gathering.
At the Gathering, Firestar announces that Sorreltail is a warrior and that they chased a badger off the territory. [glow=black,2,600]Blackstar[/glow] says that ShadowClan territory is covered in Twolegs and [glow=blue,1,200]Riverclan[/glow] have two new warriors. [glow=beige,1,800]Windclan[/glow] are allowed to take water from the river.
At the Gathering, you talk to Tawnypelt. She says that she had the same dream but [glow=blue,2,300]Nightstar[/glow] visited her. You arrange to meet at the new moon at Fourtrees.
Go to sleep three times. Go to Fourtrees and then talk to Tawnypelt, the last cat on the right.
Go back to camp and sleep three times. On the third night, you will have a dream. When you leave the den, there will be a black cat near the entrance to the camp. That cat is Ravenpaw. He says that you shouldn't wait if [glow=yellow,2,900]StarClan[/glow] told you to go.
Go to Riverclan and talk to [glow=teal,1,600]Stormfur[/glow]. You are told to come back tomorrow. So go back to camp, sleep in the warrior's den three times and then go back to Riverclan territory. (i will probably beat frost to a map guide if you're unsure how to get there). Speak to Stormfur again and [glow=teal,1,400]Feathertail [/glow]will agree to come with you.
Go over to ShadowClan territory to find Tawnypelt. She will be up at the top right corner I think. Talk to her and she will say that the six cats should meet at Fourtrees soon.
You will see a scene about fire and tiger. You learn that Firestar wants to keep [glow=brown,1,400]Brambleclaw[/glow] and Squirrelpaw apart.
Sleep three times and when you get out of the den, Squirrelpaw is at the entrance to the elder's den. Talk to her. Firestar stops you from talking and tells Squirrelpaw to go hunting. You then start to feel hungry.
So go to the fresh-kill pile (the flowers in the middle of the camp) and press C next to it. [glow=brown,1,200]Mousefur[/glow] stops you from taking any prey and wants you to go hunting for rabbits instead. The best place to find rabbits is the Great Sycamore.
When you have three rabbits, go back to camp and stand next to the fresh-kill pile and press C three times to put all the rabbits down.
Sleep three times and when you get out of the den [glow=brown,1,300]Brackenfur[/glow] tells you that Firestar wants you to watch a training session. Follow Brackenfur to the training hollow. You cannot use the shortcut through camp.
Talk to [glow=black,2,400]Spiderpaw[/glow] (the black cat). Then go back to camp to see Squirrelpaw and [glow=brown,5,700]Shrewpaw[/glow] talking. Talk to Squirrelpaw and she will tell you to meet her behind the nursery. The easiest way to get there is to go to the nursery and just follow the short and easy maze round to the back. After that there will be a shortcut there (between the apprentice's den and the nursery). Once behind the nursery, talk to Squirrelpaw and Firestar breaks you apart again.
Go into the warrior's den and talk to Mousefur. She will ask you if you want to go hunting with her and her apprentice. Say yes and then go the route towards Fourtrees and talk to Mousefur. She ends up leaving to find her apprentice who went chasing a vole.
If you go towards ShadowClan territory and then down a map before you cross over to shadowclan you will see Squirrelpaw. Talk to her and help her out of the bush. Firestar and Graystripe appear and break you apart.
Squirrelpaw is feeling tired and hungry after being stuck in the bush and wants you to find her some food. Bring her a rabbit. (Great Sycamore is the best place to hunt for them).
Once you have given it to her, she will cross over into Shadowclan territory. Follow her and go the the Thunderpath (left of Shadowclan territory).
Sleep in the tunnel. In the morning, Squirrelpaw wants to go to Fourtrees. Leafpaw shows up before you go and gives you both travelling herbs. Then go to Fourtrees.
When you talk to [glow=black,8,900]Crowpaw[/glow], he and Squirrelpaw fight. Talk to Tawnypelt (I think she is the last cat on the right again) to continue the journey. She says to go to Highstones. Go to Barley's barn and you will see the other 5 cats there. Talk to Tawnypelt again to sleep and keep going.
So carry on to Highstones. Everyone is waiting there. To the right of the cave to Mothermouth there is a new entrance. Go through there to get to the bigger maps.
[/b][/color] (I strongly recommend saving here)
When naming Crowpaw, take off the 'paw' or he will be Crowpawpaw then Crowpawfeather
You have now reached the bigger maps!
Large maps
Go straight up until you see the yellow flowers. Be patient and keep going up until you see them.
Once you get to the flowers, go right until you see water. In the middle of the water there is a tree stump. That is the first switch spot. Walk up to it and press C/Enter/Spacebar to be given three options: Rest, Shop or Arrange Party. You might want to buy a bit of catnip here as there isn't another switch spot for a while. I also recommend adding two more cats to your party. I used Feathertail and Tawnypelt. Don't keep switching or you'll never level up! (I also kept Squirrelpaw because she already has good levels.)
So, now that you've done your stuff, keep going right until you see a field of sheep. There should be three cats there. Talk to the black cat (Crowpaw) who is standing in the middle.
Go up as far as you can go and then left until you see two tree stumps. Walk between the tree stumps to get to the next map.
Dash across the Thunderpath (it doesn't matter when) and talk to Feathertail who tells you that there might be a dog around somewhere. She also says that you need to find the other cats.
Follow Feathertail up to the next map. You should see her near the Twoleg nest. Talk to her and she says that you should find the others. The dog you sensed earlier arrives and you have to get to the opening on the other side before the dog does.
Dog Race
Pretty easy. Just run in as straight a line as you can and don't stop.
When you escape from the dog, talk to Feathertail again to continue searching for the other cats. Follow Feathertail to the right and talk to her when you see her. Go down into the garden to see cats. Talk to the grey cat (the one on the right) to fight them.
Furious Kittypets
Poison is good if you have the move. the only reason this should be difficult is if they stun your whole party. one cat can do this so be careful.
Get out of the fenced garden and go left until there is a gap in the bushes. Go up through the gap. Once through the bushes, keep to the left. Go right up to the top of the map. When you get to the top, go right until you see the switch spot. When you are finished at the switch spot, go back left a bit to see the entrance to the next map.
When you go through the entrance you will be at another Thunderpath. Run across and talk to Squirrelpaw. Tawnypelt will drink the water and think that Squirrelpaw played a trick on her because it seems to be salty.
Go straight up to the next map. Once you are through to the next map, keep going up until you are blocked by bushes, then go right until there is a gap that you can go through.
Maze
This maze is pretty easy. You could go straight through to the end but it won't let you through the exit until you find the rest of the cats on the journey with you. to find them, just have a little wander round the maze and you will soon find them. Once you find them you will be able to go through the entrance to the next map.
So once you've freed Squirrelpaw from the post, go up and then right, then up again and round to the left. Follow the path until you have two options of where to turn next. When you get to this point, go up. Follow the path until you have two ways to go again and this time go down. Follow the path left and past the flowers. When the path finally goes down, follow it through the long grass back up and to the right. You should now see two treestumps; walk through them to get to the next map.
Talk to Feathertail and she will tell you that she had her salt water sign. You then need to get to the other side of the map and through the treestumps in ten seconds to avoid the dog.
Dog Race
Just do the same as in the last race against a dog.
Talk to the cat in front of the twoleg nest. [glow=brown,1,200]Purdy [/glow]tells you that he used to be a kittypet and there is food in the pond. Talk to Crowpaw and he will get his salt-water sign and recieve a golden fish from Feathertail (I recommend saving this fish as it is very valuable). Feathertail tells you that Purdy will show you through the twolegplace.
The truth is that Purdy is nowhere to be seen in this maze so follow these instructions instead of Purdy's non-existent ones!
Large Twolegplace Maze
Ugh, I hate this maze...
Keep going left until there is a gap. Go up through it. Then go right until you see the barrels. Then go up through the gap to see two cats. Go between Feathertail and Crowpaw to get something to eat. Purdy is blocking the way up so you can't get up there ATM.
Once you go between Crowpaw and Feathertail, all three cats will disappear and you can now go up.
So go up where Purdy was. Keep going up until you are blocked by a barrel. Then go down past 2 houses and go left. Keep going left until you can go up. Then go right until there is a another gap and go through it. Go left again until there is a gap and walk up through it. Finally, go right once more until you see 3 barrels. Once you see them, pass them and go up. Then go all the way to the right and up. Feathertail will stop you and you will have to fight some rats.
Rats
The rats can stun & poison your whole party at once so just be careful. Claw Shred works to kill them but Warrior Strike (if you have it) is faster. Hopefully you still have your catnip & golden fish from earlier if needed.
If you go up, you are now out of the Twolegplace (whew!)
Stick to the right and keep going up until you can't go any further. Then, go left until you see the second bunch of flowers. Purdy should be waiting for you there. Talk to him, then go through the entrance by walking between the flowers (or you can first go down and around the water to the switch spot if you need to).
The very first thing to do is to name your cats. Remember to only write the first part of their name (Bramble, Squirrel, etc).
[glow=blue,2,300]Bluestar[/glow] will give you a message and then you wake up. This is the start of the game.
Midnight
You wake up in the warriors den. Talk to [glow=navy,2,500]Dustpelt[/glow] and he will tell you to stop making so much noise. Leave the den and you will discover that you were talking in your sleep.
[glow=black,1,100]Greystripe[/glow] has arranged for you to go out on a hunting patrol, so go out to the ravine. You are stopped by [glow=beige,2,100]Sorrelpaw[/glow]. She tells you about the new kits. Go back into camp and into the nursery, then talk to [glow=black,1,200]Frostfur[/glow].
Leave the nursery and go to the fresh-kill pile (the flowers in the middle of the camp). Walk up to it and press C (or space bar/enter). It will say that the fresh-kill pile is low on rabbits.
The best place to find rabbits is at the Great Sycamore. For those of you that haven't played the first game, you need to go up to the green rock and press C.
Once you have 3 rabbits you can return to camp. Once at camp, walk up to the fresh-kill pile and press C next to it 3 times.
Once you have, Sorrelpaw will have her warrior ceremony and becomes [glow=beige,2,100]Sorreltail[/glow]. Once the ceremony is over, talk to [glow=orange,1,300]Firestar[/glow]. Say that you are missing [glow=maroon,1,200]Tawnypelt[/glow] and [glow=limegreen,1,200]Princess[/glow] is happy where she is. After both questions Firestar tells you to get some sleep.
Go in the warrior den (top right of camp) and press C next to the orange plant. Sleep three times, then you will see [glow=maroon,2,500]Thornclaw[/glow] in the warrior's den. Talk to him and he will say you have to go on patrol with him at Snakerocks. When you get one map away from Snakerocks, you will see Thornclaw again. [glow=orange,2,100]Squirrelpaw[/glow] will then appear. Thornclaw agrees to let her come. Both of them will go to Snakerocks and after they leave you can follow them.
At Snakerocks, talk to Squirrelpaw to learn about the badger. Then talk to Thornclaw to fight it.
Badger
Quite easy. Just make sure you have 2-3 catnip and save before you fight.
When you get back to camp, Dustpelt gets mad at Squirrelpaw for running off. As a punishment, she now has to clean the Elder's Den. Join her in the Elder's Den.
When you enter, Squirrelpaw goes to get some mouse bile from the medicine den. Talk to [glow=black,300]Longtail[/glow] who is standing in the top right corner and Squirrelpaw will come back.
When you leave the elder's den talk to Firestar. He will tell you that it's time to go to Fourtrees for the Gathering.
At the Gathering, Firestar announces that Sorreltail is a warrior and that they chased a badger off the territory. [glow=black,2,600]Blackstar[/glow] says that ShadowClan territory is covered in Twolegs and [glow=blue,1,200]Riverclan[/glow] have two new warriors. [glow=beige,1,800]Windclan[/glow] are allowed to take water from the river.
At the Gathering, you talk to Tawnypelt. She says that she had the same dream but [glow=blue,2,300]Nightstar[/glow] visited her. You arrange to meet at the new moon at Fourtrees.
Go to sleep three times. Go to Fourtrees and then talk to Tawnypelt, the last cat on the right.
Go back to camp and sleep three times. On the third night, you will have a dream. When you leave the den, there will be a black cat near the entrance to the camp. That cat is Ravenpaw. He says that you shouldn't wait if [glow=yellow,2,900]StarClan[/glow] told you to go.
Go to Riverclan and talk to [glow=teal,1,600]Stormfur[/glow]. You are told to come back tomorrow. So go back to camp, sleep in the warrior's den three times and then go back to Riverclan territory. (i will probably beat frost to a map guide if you're unsure how to get there). Speak to Stormfur again and [glow=teal,1,400]Feathertail [/glow]will agree to come with you.
Go over to ShadowClan territory to find Tawnypelt. She will be up at the top right corner I think. Talk to her and she will say that the six cats should meet at Fourtrees soon.
You will see a scene about fire and tiger. You learn that Firestar wants to keep [glow=brown,1,400]Brambleclaw[/glow] and Squirrelpaw apart.
Sleep three times and when you get out of the den, Squirrelpaw is at the entrance to the elder's den. Talk to her. Firestar stops you from talking and tells Squirrelpaw to go hunting. You then start to feel hungry.
So go to the fresh-kill pile (the flowers in the middle of the camp) and press C next to it. [glow=brown,1,200]Mousefur[/glow] stops you from taking any prey and wants you to go hunting for rabbits instead. The best place to find rabbits is the Great Sycamore.
When you have three rabbits, go back to camp and stand next to the fresh-kill pile and press C three times to put all the rabbits down.
Sleep three times and when you get out of the den [glow=brown,1,300]Brackenfur[/glow] tells you that Firestar wants you to watch a training session. Follow Brackenfur to the training hollow. You cannot use the shortcut through camp.
Talk to [glow=black,2,400]Spiderpaw[/glow] (the black cat). Then go back to camp to see Squirrelpaw and [glow=brown,5,700]Shrewpaw[/glow] talking. Talk to Squirrelpaw and she will tell you to meet her behind the nursery. The easiest way to get there is to go to the nursery and just follow the short and easy maze round to the back. After that there will be a shortcut there (between the apprentice's den and the nursery). Once behind the nursery, talk to Squirrelpaw and Firestar breaks you apart again.
Go into the warrior's den and talk to Mousefur. She will ask you if you want to go hunting with her and her apprentice. Say yes and then go the route towards Fourtrees and talk to Mousefur. She ends up leaving to find her apprentice who went chasing a vole.
If you go towards ShadowClan territory and then down a map before you cross over to shadowclan you will see Squirrelpaw. Talk to her and help her out of the bush. Firestar and Graystripe appear and break you apart.
Squirrelpaw is feeling tired and hungry after being stuck in the bush and wants you to find her some food. Bring her a rabbit. (Great Sycamore is the best place to hunt for them).
Once you have given it to her, she will cross over into Shadowclan territory. Follow her and go the the Thunderpath (left of Shadowclan territory).
Sleep in the tunnel. In the morning, Squirrelpaw wants to go to Fourtrees. Leafpaw shows up before you go and gives you both travelling herbs. Then go to Fourtrees.
When you talk to [glow=black,8,900]Crowpaw[/glow], he and Squirrelpaw fight. Talk to Tawnypelt (I think she is the last cat on the right again) to continue the journey. She says to go to Highstones. Go to Barley's barn and you will see the other 5 cats there. Talk to Tawnypelt again to sleep and keep going.
So carry on to Highstones. Everyone is waiting there. To the right of the cave to Mothermouth there is a new entrance. Go through there to get to the bigger maps.
[/b][/color] (I strongly recommend saving here)
When naming Crowpaw, take off the 'paw' or he will be Crowpawpaw then Crowpawfeather
You have now reached the bigger maps!
Large maps
Go straight up until you see the yellow flowers. Be patient and keep going up until you see them.
Once you get to the flowers, go right until you see water. In the middle of the water there is a tree stump. That is the first switch spot. Walk up to it and press C/Enter/Spacebar to be given three options: Rest, Shop or Arrange Party. You might want to buy a bit of catnip here as there isn't another switch spot for a while. I also recommend adding two more cats to your party. I used Feathertail and Tawnypelt. Don't keep switching or you'll never level up! (I also kept Squirrelpaw because she already has good levels.)
So, now that you've done your stuff, keep going right until you see a field of sheep. There should be three cats there. Talk to the black cat (Crowpaw) who is standing in the middle.
Go up as far as you can go and then left until you see two tree stumps. Walk between the tree stumps to get to the next map.
Dash across the Thunderpath (it doesn't matter when) and talk to Feathertail who tells you that there might be a dog around somewhere. She also says that you need to find the other cats.
Follow Feathertail up to the next map. You should see her near the Twoleg nest. Talk to her and she says that you should find the others. The dog you sensed earlier arrives and you have to get to the opening on the other side before the dog does.
Dog Race
Pretty easy. Just run in as straight a line as you can and don't stop.
When you escape from the dog, talk to Feathertail again to continue searching for the other cats. Follow Feathertail to the right and talk to her when you see her. Go down into the garden to see cats. Talk to the grey cat (the one on the right) to fight them.
Furious Kittypets
Poison is good if you have the move. the only reason this should be difficult is if they stun your whole party. one cat can do this so be careful.
Get out of the fenced garden and go left until there is a gap in the bushes. Go up through the gap. Once through the bushes, keep to the left. Go right up to the top of the map. When you get to the top, go right until you see the switch spot. When you are finished at the switch spot, go back left a bit to see the entrance to the next map.
When you go through the entrance you will be at another Thunderpath. Run across and talk to Squirrelpaw. Tawnypelt will drink the water and think that Squirrelpaw played a trick on her because it seems to be salty.
Go straight up to the next map. Once you are through to the next map, keep going up until you are blocked by bushes, then go right until there is a gap that you can go through.
Maze
This maze is pretty easy. You could go straight through to the end but it won't let you through the exit until you find the rest of the cats on the journey with you. to find them, just have a little wander round the maze and you will soon find them. Once you find them you will be able to go through the entrance to the next map.
So once you've freed Squirrelpaw from the post, go up and then right, then up again and round to the left. Follow the path until you have two options of where to turn next. When you get to this point, go up. Follow the path until you have two ways to go again and this time go down. Follow the path left and past the flowers. When the path finally goes down, follow it through the long grass back up and to the right. You should now see two treestumps; walk through them to get to the next map.
Talk to Feathertail and she will tell you that she had her salt water sign. You then need to get to the other side of the map and through the treestumps in ten seconds to avoid the dog.
Dog Race
Just do the same as in the last race against a dog.
Talk to the cat in front of the twoleg nest. [glow=brown,1,200]Purdy [/glow]tells you that he used to be a kittypet and there is food in the pond. Talk to Crowpaw and he will get his salt-water sign and recieve a golden fish from Feathertail (I recommend saving this fish as it is very valuable). Feathertail tells you that Purdy will show you through the twolegplace.
The truth is that Purdy is nowhere to be seen in this maze so follow these instructions instead of Purdy's non-existent ones!
Large Twolegplace Maze
Ugh, I hate this maze...
Keep going left until there is a gap. Go up through it. Then go right until you see the barrels. Then go up through the gap to see two cats. Go between Feathertail and Crowpaw to get something to eat. Purdy is blocking the way up so you can't get up there ATM.
Once you go between Crowpaw and Feathertail, all three cats will disappear and you can now go up.
So go up where Purdy was. Keep going up until you are blocked by a barrel. Then go down past 2 houses and go left. Keep going left until you can go up. Then go right until there is a another gap and go through it. Go left again until there is a gap and walk up through it. Finally, go right once more until you see 3 barrels. Once you see them, pass them and go up. Then go all the way to the right and up. Feathertail will stop you and you will have to fight some rats.
Rats
The rats can stun & poison your whole party at once so just be careful. Claw Shred works to kill them but Warrior Strike (if you have it) is faster. Hopefully you still have your catnip & golden fish from earlier if needed.
If you go up, you are now out of the Twolegplace (whew!)
Stick to the right and keep going up until you can't go any further. Then, go left until you see the second bunch of flowers. Purdy should be waiting for you there. Talk to him, then go through the entrance by walking between the flowers (or you can first go down and around the water to the switch spot if you need to).