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Post by Mod Blackbolt on Jul 23, 2012 22:29:40 GMT -5
Almost 50 pages, keep up the good work guys
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Post by Earthear on Jul 24, 2012 17:31:07 GMT -5
I've finally fixed the issue on the Scourge page about the caption for my picture being part of the Recruiting subheading in the Contents box.
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Post by Earthear on Jul 25, 2012 0:22:45 GMT -5
I've made a Leopardstar page. It's our 50th page on the wiki
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Post by Admin on Jul 25, 2012 12:16:23 GMT -5
Awesome job guys! The wiki is looking great so far.
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Post by Earthear on Jul 25, 2012 13:37:20 GMT -5
I've renamed the Firestar page Ultimate Challenge, since Firestar is on the You page. The Firestar that the page was talking about was the Firestar you fight as the Ultimate Challenge.
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Post by Willowleaf on Jul 25, 2012 16:41:41 GMT -5
Awesome job guys! The wiki is looking great so far. Yay, 50 pages!
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Post by Willowleaf on Jul 25, 2012 21:49:49 GMT -5
Sorry for double posting, but I got an idea. For the characters, maybe we could put their level 99 stats. sorta like Bulbapedia and Pokemon, so people could look at them and decide which cats were best for the long run.
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Post by iceheart on Jul 25, 2012 23:44:27 GMT -5
A wiki? I have not been informed of a wiki.
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Post by Earthear on Jul 26, 2012 11:54:00 GMT -5
A wiki? I have not been informed of a wiki. Neither was I before I saw this thread. It's never been advertised anywhere on the game's site as far as I know, so not many people know about it. It really needs more members. Willowleaf: Yeah, that's a good idea. The only problem is, I don't know what certain stats do. I only know what AGI does, but not DEX and STR and the other stuff.
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Post by Shadowstalker on Jul 26, 2012 12:08:22 GMT -5
STR is strength, I believe. AGI is agility.
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Post by Earthear on Jul 26, 2012 12:14:04 GMT -5
STR is strength, I believe. AGI is agility. Thanks. Now I know what most of the stats do.
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Post by Admin on Jul 26, 2012 13:17:34 GMT -5
STR is strength, I believe. AGI is agility. Thanks. Now I know what most of the stats do. Yes STR factors into basic attac hitting, AGI factors into things like attack order and escaping.
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Post by silvercatspirit on Jul 26, 2012 13:25:34 GMT -5
Is this for actual Warriors or for the game? Sorry I'm confused x3
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Post by Earthear on Jul 26, 2012 13:38:40 GMT -5
Is this for actual Warriors or for the game? Sorry I'm confused x3 This wiki is for the game. There's already a wiki for Warriors. Frostleaf: I still don't know what DEX and INT are for, though.
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Post by Willowleaf on Jul 26, 2012 19:10:33 GMT -5
Wait, STR is Basic Attacks? I thought that was ATK...?
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Post by Shadowstalker on Jul 26, 2012 19:13:16 GMT -5
ATK isrobably for moves.
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Post by Earthear on Jul 26, 2012 19:22:18 GMT -5
Your ATK increases as you equip stronger claws, and the higher it is, the more your basic attack does. I think Admin ment STR is the luck of getting your basic attack to hit.
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Post by Mod Blackbolt on Jul 26, 2012 20:50:23 GMT -5
Your ATK increases as you equip stronger claws, and the higher it is, the more your basic attack does. I think Admin ment STR is the luck of getting your basic attack to hit. If it works anything like Runescape (Admin has came up with ideas from it before) then attack increases your chance of hitting (and not missing) and strength increases the amount you can hit.
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Post by Admin on Jul 26, 2012 21:09:12 GMT -5
Come to think of it Earthear may be right. I believe STR and ATK both factor into basic/physical attacks and I know INT along with set move power is the primary factor for move. DEX and AGI work for "speed" oriented things, as I said earlier about AGI, such as turn order, fleeing, and perhaps evasion of enemy moves.
I haven't really played with the formulas for damage calculations etc. at all for thses stats because as I've said before I don't know much about Ruby coding, plus things seemed to work alright for me with the default settings.
EDIT: When I'm on a computer with RMXP I can look at it and if you want I'll get you a definitive answer.
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Post by Earthear on Jul 26, 2012 21:32:23 GMT -5
Come to think of it Earthear may be right. I believe STR and ATK both factor into basic/physical attacks and I know INT along with set move power is the primary factor for move. DEX and AGI work for "speed" oriented things, as I said earlier about AGI, such as turn order, fleeing, and perhaps evasion of enemy moves. I haven't really played with the formulas for damage calculations etc. at all for thses stats because as I've said before I don't know much about Ruby coding, plus things seemed to work alright for me with the default settings. EDIT: When I'm on a computer with RMXP I can look at it and if you want I'll get you a definitive answer. A definitive answer would be great.
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