Post by RottenLegacy on Aug 26, 2017 18:58:28 GMT -5
Power Of Three game
First off, I'll give you a few tips for playing the game.
-Hold SHIFT to run, it doesn't matter which side.
-When you have apprentice duties, save your game before sleeping. That way, if you don't like your assigned duty, you can reset until you get one you like. I always pick training, since Cinderpaw gives so much more EXP than the fox cubs.
-You profit from healing poultices. As in, they sell for more than their materials cost. So if you have the patience of a saint, you can use them for a way to get money.
-You gain 30 EXP for every piece of prey you catch.
-After beating the fox cub at the beginning of the game, you can go back to that location to fight three cubs at once for 1,446 EXP and 1,500 A.
-Full-grown foxes are kind of difficult to find, but I realized that whether or not you find one depends on what fox you attack. The ones closest to the camp will only give you cubs, and some near ShadowClan territory or a bit closer will give you a full-grown fox AND two cubs. It gives you 3,475 EXP and 3,000 A.
-Full-grown foxes are kind of difficult to find, but I realized that whether or not you find one depends on what fox you attack. The ones closest to the camp will only give you cubs, and some near ShadowClan territory or a bit closer will give you a full-grown fox AND two cubs. It gives you 3,475 EXP and 3,000 A.
Now, if you're like me, you might not know what to name your cats...here's a list!
-Nettle
-Flame
-Ember
-Fox
-Golden
-Ice
-Storm
-Silver
-Gray
-Stone
-Moon
-Shadow
-Shade
-Black
-Raven
It's probably unnecessary for a lot of you, but a few people might appreciate it ;u;
Here's a move guide, made by Mistyfoot!!!: warriorscatsgame.proboards.com/thread/2090/character-moves-completed
The first part is pretty simple--just read the dialogue, then name your cats.
After all that, you will wake up in the nursery. Talk to Squirrelflight, the ginger cat next to you. Since she tells you to go play with the other kits, talk to Ferncloud. Ferncloud (I find it strange that she's brown in this game, considering she's gray in the books. But there are many mistakes like this...) will tell you that her kits are still pretty small, and to play outside instead. So go to the right side of the camp, near the medicine den, and you will see Brightheart. Talk to her, then go to the medicine den and talk to Leafpool. Say that you want to gather herbs, she will say that you're still too small. Leave the den for a cutscene, Spiderleg tells Firestar about the fox and her cubs. The cutscene ends when the patrol leaves, and the three kits talk about how they never get to do anything. Try to leave through the main entrance, and Cloudtail will send you to your mother. Leave the nursery and find Berrypaw at the bottom end of the camp. I seem to remember him being on the left side, but this time he was on the right. Anyway, he will say that he's tired of not getting picked for patrols and that he's going to sneak out through the dirtplace tunnel. Go to the nursery and ask Squirrelflight where the dirtplace tunnel is, then go through the tunnel she pointed out. You will see a gap in the wall, try to go through it. If you fail three times, Squirrelflight will come get you, but you can just go back and try again. It usually doesn't take more than six tries.
Now that you're in the fox den, make your way to the bottom left corner. Avoid the warriors, because if they catch you, you'll be sent back to camp. Luckily they don't move too fast. Once you get to the corner, I recommend saving, especially if you restart every time one of your party members dies.
FOX CUB
HP: 1,000
Recommended level: 6, at least. You can level up by fighting mice.
This is really difficult at first. I use basic attack until the cub starts healing, and at that point, use Claw Slash because it does more damage. It took me a few tries because I'm stubborn, and I insist on winning the battle with all three of my party still alive so they all get the EXP.
Thornclaw appears and saves you, then takes you back to camp. You are in the medicine den, and Leafpool says to never do anything like that again. Jaykit is in the medicine den, so he's not in your party. Go to the nursery and talk to Squirrelflight. You will be kits another moon (yet you're made apprentices the next day). Hollykit is removed from your party because she's going to sleep, but you can't, so leave the nursery and see the warriors talking. After that, go back into the nursery and talk to Squirrelflight to sleep. Hollykit rejoins the party. She says she's going to the medicine den when you leave the nursery, and it switches to her POV, so go to the medicine den. As you're about to enter, two cats walk up. Ask who they are, and Leafpool says they're the RiverClan medicine cats. After they talk, Hollykit says she wants to be a medicine cat, so go into the medicine den. Tell Leafpool, and she'll ask if you're sure. Also, Jaykit rejoined the party. After that talk, go outside and you will be made apprentices. Jaypaw learns Mind Walk after the ceremony, so use that for the first and last time. You walk through Brambleclaw's mind. After that you appear in the apprentices' den. Leave the camp to see Ashfur blocking an entrance to the left. He will talk about the world map and stuff, and after that, enter the undergrowth. Talk to him again once you're there. Say that you want to hunt. I have a very good memory, so I never get lost in the undergrowth, but I can't guarantee that you also do, so either save your game or chart your progress. Ashfur wants you to catch three mice, three squirrels, and one rabbit. At the logs, you catch mice, squirrels, and adders. At the flowers, you catch rabbits and pheasants. So catch the required prey and bring it back to him, but keep in mind that you have to fight the mice in this game. Why...just why. Go back to camp and rest in the apprentices' den, but stay awake to hear that Jaypaw had a horrible day. He's going to go down to the lake. So do that--but it's difficult to remember the path, so chart your progress or buy a map tablet for 10,000 A. Once you get there, you'll slip, and be transported back to camp. After being lectured, go back to the apprentices' den and sleep through the rest of the night. Lionpaw was chosen for the Gathering, leave the camp to see Firestar above you. Talk to him to be warped to the island. Go up to see the gathered cats, and talk to Heatherpaw, the brown cat at the top right corner of the group. She's kind of obvious. Anyway, tell her your name is Lionpaw. The gathering is interrupted by Graystripe and Millie arriving, and you're warped back to camp with some dialogue. Talk to Leafpool, you're told that she wants Hollypaw to train with her. Outside, she'll ask what borage leaves do (the correct answer isn't there), then Cinderpaw appears. Save before you fight her.
CINDERPAW
HP: 3,845
Recommended level: 12+
This battle is kind of difficult this early, but she's easy to beat as long as you have a lot of pheasants. She can poison and stun, but remember that pheasants also heal status effects. Pheasants are awesome.
After you beat her, go to sleep, then talk to Leafpool. She's going to the Moonpool tonight. So go back to the apprentices' den, but stay awake through the night and follow her to the Moonpool. It's in the northeast corner of the territory. Once you get there, talk to her and share her dream. Then follow her back to camp and sleep through the rest of the night. Talk to her again, she will tell Jaypaw that he may be destined to be a medicine cat. Leave the den and a Clan meeting will start. Brambleclaw will stay deputy, and Firestar wants a patrol around the ShadowClan border. Talk to Ashfur at the top of the camp, then enter the forest and talk to Brightheart. But DON'T go to the border until you've trained, because it's a long walk, and once you get there you have to fight. But when you're ready...
RUSSETFUR AND APPRENTICES
Russetfur HP: Around 4,000
Apprentices' HP: Around 800
Recommended level: 15-24
Take out the apprentices first. Have a lot of pheasants. Just keep attacking, focus all of your attacks on one cat before moving on to the next. They like to poison you, because they're ShadowClan.
Go back to camp after you beat them. Go to the apprentices' den, and stay awake. You will see Brackenfur walking around if you leave the den, talk to him and then go to the Moonpool. Sleep there, you will be sent to the Dark Forest and talk with Tigerstar and Hawkfrost. Spottedleaf will take you away, then she tells you that you are destined to be a medicine cat. Go back to camp. It appears to be daytime, but you still have to "sleep through the rest of the night" before anyone will show up. Talk to Leafpool, and tell her that you need to see Firestar. Lionpaw has apprentice duties, it switches to his POV. Go to sleep, it will tell you what to do.
Now, apprentice duties are annoying. You will have to do one of these things:
Clean the Elders' Den. You would have to:
-Get moss (from one of the four spots: Lakeshore, WindClan border, right outside camp, Moonpool)
-Get mouse bile (buy from Leafpool for 8,500 A)
Hunt
-You can't buy prey from the apprentices' den once you know what you have to get.
Train with Cinderpaw
-It's the same battle as the first.
Patrol the borders
-Save your game before talking to Ashfur, make sure you have to patrol the WindClan border every time.
-You might run into enemy warriors on the border.
It's always five of those duties. You might have the same one multiple times, but it's always five of them. After that's done, Hollypaw wants to go find her mentor. Brackenfur is in the forest. He wants you to catch one mouse. Once you have it, go back to the camp and give it to him. He tells you to get some rest, so go to sleep. The next day, Jaypaw says he has to go to the half-moon gathering. You have to go at night, otherwise no one will be there. Talk to Leafpool when you get to the Moonpool, she is the cat on the right. After that, you share the dreams of Willowpaw and Mothwing. Mothwing is having an ordinary cat dream. Then Yellowfang speaks with you. Then, you see Barkface's dream. There are dogs on WindClan territory. Then, you wake up. It's gray rather than black, but it's still night time. Talk to Leafpool, then go back to camp and sleep through the rest of the night. Talk to Firestar near the entrance, and Whitewing will interrupt with the news that dogs are attacking WindClan. You are sent on the patrol to help them. Now, this next battle is difficult.
RAGING DOG
HP: Around 6,000
Recommended level: 15-24
The dog can drain your SP, and attack your whole party at once. It can also poison and stun. I highly recommend having a lot of pheasants, and if you're 20-24, use your special moves. It can also use Killing Bite.
Head back to camp. Sleep, and you have apprentice duties again. Do all that, then Jaypaw says he needs to care for the elders. Talk to Leafpool, then talk to Longtail, then talk to Mousefur. Mousefur has a fever, and is coughing. Talk to Leafpool, and say that you think she has greencough. She sends you to get catnip, but also tells you to get someone else to go with you. Go to the apprentices' den and talk to Cinderpaw, then go to the abandoned twoleg nest. It's near the Moonpool, you shouldn't have too much trouble finding it. Once you're there, find the red flower in front of the nest and select it. Get the catnip, then head back to camp. Give it to Leafpool, who tells you to check on Ferncloud in the nursery. Send her to the medicine den, since she's feeling sick. Sleep, then talk to Leafpool in the middle of the camp. Kestrelpaw comes into the camp, asking if you have any catnip to spare, since there is sickness in WindClan. Leafpool says no, and Kestrelpaw suggests that they go to RiverClan and ask. She's not sure about that, and you ask how she would feel if cats died because they never asked. You are pulled into a memory, where Leopardstar announces that some of the elders died from greencough. Leafpool is horrified, because StarClan told her where to find catnip, but she thought Mothwing could find it on her own. Leafpool agrees to go, and tells you to watch over the sick cats. Talk to Poppypaw and tell her to go to the medicine den. Go to the apprentices' den, and stay awake. Go to the back of the medicine den, and talk to Poppypaw, the only cat on the bottom row of nests. Lay down beside her and enter her dream. She is in StarClan, but you convince her to come back. Spottedleaf tells you that you're an incredible medicine cat. Talk to Leafpool, who is near the herb store, and she says that the sick cats are all better. Sleep through the rest of the night, then sleep three times and Lionpaw is going to the Gathering. Do the same thing as before, go with Firestar just outside and then talk to Brambleclaw at the Gathering. Things seem tense. Squirrelflight walks to the front of the crowd and suggests a daylight Gathering, with contests and stuff. Firestar knows a place where it could happen, and Leopardstar says it will happen in three days. Sleep until you get the message, and Jaypaw isn't going. Talk to Leafpool, who says that if you don't want to go, you can sort herbs. Now this part is a little confusing. What you need to do is go to the back of the medicine den, then walk under the rocks near the herb store. You will get a vision of suffocating, and realize that it's Lionpaw. He is in the abandoned den near the northwest border, and you only have four minutes and thirty seconds to get there. I recommend making your way there before you have the vision, just to make sure you don't get lost. Once you save Breezepaw and Lionpaw, go back to camp. ("Won't forget this act of kindness"? You try to KILL me, Nightcloud. KILL me.) Talk to Leafpool and go back to the contest area with her. The contest area is actually in WindClan-ish territory, it's to the left once you enter the territory. Talk to Leafpool, who is above the leaders. They are announcing the winners. You (Jaypaw) deserve special mention, because you saved the lives of Breezepaw and Lionpaw. Go back to camp and sleep. You see the past, when Skywatcher gives Firestar the prophecy. You have completed The Sight.
Talk to Squirrelflight on the left side of the camp. You might have to sleep before doing this. Go to the Gathering and talk to Heatherpaw. After the Gathering ends, she wants to meet at the WindClan border the next day. Go to sleep at the camp, then stay awake and it should tell you that you're meeting Heatherpaw. When you leave the camp, Heatherpaw will be at the corner before you get to the forest. Talk to her, then enter the forest and go into the tunnel after talking to her again. Go all the way to the right after talking to her again, then up until you see a tunnel going along the water. Follow it, then go up until you can go left. Talk to her in the clearing, then go back to camp. Sleep, and you have apprentice duties again. When you're done, it's Hollypaw's first hunting assessment. Find Brackenfur just outside camp, he wants you to hunt around the Sky Oak. The Sky Oak is just above the contest area. Talk to Spiderleg, and Cinderpaw will fall from the Sky Oak. You only have four minutes to get to Leafpool. When you talk to her, go back to the Sky Oak. Talk to Leafpool, who seems to be terrified that Cinderpaw will have the same fate as Cinderpelt. Go back to camp. Leafpool wants you (Jaypaw) to make a healing poultice. This will take a while, as you have probably never made a poultice before. Once you finally get that done, Cinderpaw will reappear (she disappeared when Leafpool wanted the poultice, for some reason). Lay down beside her and you will enter her dream. She is in the old ThunderClan camp, and somehow knows where everything is. She realizes that this is not her life. When you wake up, she is on the path to full recovery. Sleep three times and Lionpaw will have a dream in the Dark Forest. After that, sleep again and you will be picked to patrol the WindClan border. Two WindClan warriors are there, talk to Dustpelt. After that, go back to camp. Sleep again, there is another Gathering. Talk to Firestar outside camp again, and talk to Heatherpaw to start the Gathering. RiverClan was driven out of their camp temporarily. Sleep and you will turn into Jaypaw, so talk to Leafpool. She says that you need to gather herbs by the lakeshore, so go to the southeast corner. Talk to Leafpool near the entrance, then go to the lakeshore. Go down and right to see Leafpool and a stick. Select the stick. It begins to rain, and Leafpool says to go back to camp. When you get back, the storm has intensified, and you consider going back to the lakeshore at night to protect the stick. When you leave the den at night time, Lionpaw will appear. Talk to him, then go to the lakeshore. Select the stick, which is in the same place as it was before. Sleep through the rest of the night when you're teleported back to camp. Sleep again, then you have more apprentice duties. After, that you need to train with Ashfur again. Talk to him in the camp (though he looks like Lionpaw), then go out into the forest. Brambleclaw will also be there. Tigerstar helps you. Go and sleep once that's over. Hollypaw needs to go to RiverClan. Go to WindClan territory and head down until you see an entrance. You should also see a black warrior, just go into the place to the right of him. In the next map, go up all the way, and then left until you see another entrance. Then go up to enter the island, and talk to Willowpaw, the gray cat on the side. Go back to the map you were in before, and head left all the way, then down until you see another entrance. Find Willowpaw near the entrance to the camp and talk to her again. Then talk to Leopardstar, who is blocking your way back. Then it switches to Jaypaw, and you're told to go check on the stick, so go to the lakeshore. Select the stick, and you will have a vision of the past. After that, go back to camp. Sleep, and Lionpaw will be meeting Heatherpaw again. Same time--it has to be night--and same place. After you two talk, Hawkfrost is blocking your way back. You are sent to the Dark Forest. And this, according to the Warriors Wiki, is apparently where Dark River ends.
When that's over, leave the tunnels. You will see three cats blocking you if you want to go further into the territory, but don't talk to them until you're ready for a fight. Buy anything you might need--because you can't get out to hunt--then fight.
When that's over, leave the tunnels. You will see three cats blocking you if you want to go further into the territory, but don't talk to them until you're ready for a fight. Buy anything you might need--because you can't get out to hunt--then fight.
BREEZEPAW AND WARRIORS
Breezepaw HP: Around 8,500
Warriors' HP: Around 2,600
Recommended level: 20+
Careful. They can hit your entire party at once, as well as poison and stun. Take out the warriors first, and it helps to stun Breezepaw. You get Hollypaw for this fight, too!
After you beat them, go back to camp. Sleep, then stay awake through the night and go to the tunnels to meet Heatherpaw for the last time. Go back to camp and sleep, and it switches to Hollypaw. Squirrelflight comes and saves you. You are escorted to the border, talk to Squirrelflight then go back to camp. Sleep, then talk to Leafpool, who wants you to come to WindClan with her. So go to the border, then try to go further into the territory and you will be stopped by a patrol. Once you're in the camp, try to walk up, and some queen will say that her kits are missing. When you're teleported back to camp, go to the apprentices' den and talk to Lionpaw, who knows where the kits are. Go to the tunnels, talk to Hollypaw. Go through the second-to-last entrance that goes along the water, then go up and left until you see Jaypaw. Sorry if that last bit was confusing, I'm kind of bad with directions...at least you're not on a time limit. Anyway, talk to Jaypaw and jump over the gap. Head to the right until you see everyone again, then talk to Breezepaw. Talk to Jaypaw, if you can distinguish him from the rest, and you will all end up on the lakeshore. Go to WindClan territory and talk to Firestar, then go to sleep at camp. Then, you have more apprentice duties. After you've done them, talk to Leafpool. Sleep three times, then leave the den for a ceremony to start. Sleep again, then talk to Firestar near the entrance. Go to the ShadowClan border and talk to Firestar, then go back to camp. Sleep until you turn into Jaypaw, then talk to Leafpool. Go to the Moonpool at night. After the odd encounter with Rock, you enter Leafpool's dream. Go back to camp and "sleep through the rest of the night" even though it appears daytime. Sleep three times, and when it switches to Lionpaw, find Ashfur in the forest. But don't talk to him until you're ready to fight.
ASHFUR
HP: 10,000, I'm pretty sure.
Recommended level: 24+
If he becomes enraged, he will be stronger. Same thing as most battles; bring a lot of healing items. He can poison and stun, and hit your whole party at once with moves like Ash Claws. You can poison/stun him without getting instakilled, so don't worry about that.
After you beat him, go back to camp and sleep. Then, you have apprentice duties. After you're done, leave the den and a Clan meeting will start. And now, FINALLY, you get to go on a mission that will make the snowman map available. It's painful to get to level 24 with the foxes. After that's over, go to the medicine den and talk to Leafpool. She needs a status poultice. Ugh. Well, at least I made all those extra poultices...once you have it, give it to her. Talk to Brambleclaw outside camp, then head to WindClan territory. Remember the place where you found Willowpaw? Well, keep going down past that entrance. There won't be a cat there anymore. Go all the way down in the next map, then go through the logs to get to the next. Follow the path down and to the right and talk to Brambleclaw. After that, go all the way up and to the right. Go after the chicken, but be prepared to run, as you'll be chased by a dog. Run back to the other map, and follow Purdy into the twoleg nest. Go up the ladder at the top of the map. Talk to Purdy, then catch the chicken at the top of the map. I know it's supposed to be a bird but I'm calling it a chicken. Talk to Brambleclaw, then head right to the next map. Feel free to train a little--after all, this is the best place to train in the entire game. A rogue's HP is 2,300. When you're done, cross the river and head all the way down. Go through the tree and the rock. Head down until you see Brambleclaw and Talon. Talk to them both, then go back up and head left until you see a log and a...snowball. Oh, slab of ice. Anyway, select the log, then go back up into the previous map. Head up, and you should see a cat. Talk to him and fight him.
BURLY ROGUE
HP: Around 15,000
Recommended level: 25+
He has more HP than Ashfur, but that shouldn't be too much of an issue if you have Warrior Strike. He can stun (I don't know about poison, he didn't try) and hit your whole party with Claws of Destruction.
Talk to him, then go back to the log. Select the log again, and you will be able to access the slab of ice. Here's something I found funny about it; the music changes while you're on it, and you can move anywhere on the water with it. Go all the way down to the next map once you cross the river. Talk to Brambleclaw. After that encounter, go all the way right, then down until you see Brambleclaw. Talk to him and go to the next map. Go all the way right and down, there's a specific tile you need to step on to trigger some dialogue. Then go all the way right to the next map. Go right until you see a path leading up, then go up. Talk to Stormfur in front. Enter the cave and talk to Brambleclaw. Talk to the brown cat walking around near the top (Jag? I thought you were dead!) then go all the way up and enter the cave on the far left. Talk to the gray cat, Pebble. Go to sleep. Walk up after the cutscene. After you wake up, leave the den and walk down for a meeting. After that, go down and talk to Brambleclaw on the right side of the water. He said they would be just outside the cave, but when you get out, go all the way right into the next map, and there he is. Talk to him, then go up and talk to Crowfeather. Go along the path, then go left and down until you see everyone. Talk to Brambleclaw, then start to head back to the cave. Don't walk down next to Brambleclaw until you're ready for a fight.
INTRUDER AND YOUNG INTRUDERS (that's a long heading!)
Intruder HP: Around 17,000
Young Intruder HP: Around 7,500
Recommended level: 25+
The stronger one can do a lot of damage with Skill Strike, but it shouldn't kill you. They can stun, poison, and hit your whole party. Heal if you fall below half health, you never know what they could suddenly do. Have Jaypaw heal, because he's the weakest fighter.
After that, go back to the cave and sleep. Then talk to Brambleclaw near the water again. Talk to Breezepelt in the to-be den, then Screech. Leave the cave and head down, then left. Before you talk to Breezepelt, go into the top left corner, and pick up the thorns that are hidden by a tree. Now you talk to Breezepelt, and you'll have to answer some questions. In order, the answers are:
"Hunter's crouch and leap."
"Guard your belly and neck."
"Slash the face."
"Let's fight!"
SPLASH, PEBBLE, AND SCREECH
Splash HP: 1,050
Pebble HP: 1,050
Screech HP: 1,050
Recommended level: Doesn't matter
Recommended level: Doesn't matter
But wait! You're supposed to let them kill you. Use the thorns to kill yourself, they do 3,000 damage at a time. And yes, I went through the trouble to kill them just to know their HP...they were easy enough to defeat with Mental Strike, and I have OCD.
Feel free to take a screenshot! This is the only time you'll be walking around with no health. Go back to the cave and sleep, then go into Stoneteller's den, which is the one on the far right. Go up and talk to Stoneteller. Sleep again, then leave the den and talk to Stoneteller in front of his den. He wants you to get 3 wintergreen and 2 tormentail. *sigh* Go back down to where you trained the to-bes, but head right instead of left. Head into the hole-looking thing, then save your game because these rogues can be pretty difficult to fight. Their HP is exactly 4,500, and you will run into three of them for each battle. They like to heal. The herbs are kind of a rare drop. For that much effort, you get 9,645 EXP from killing them, which is pretty good. I remember it being much lower than that, but hey, I'm not complaining. By the way, don't try to use the herbs, because you can, and it doesn't do anything but waste them. After you have them, bring them back to Stoneteller and go to sleep again. Then leave the den and talk to Brambleclaw in the same place. Leave the cave and head back towards the map on the right. Talk to Brambleclaw, then head into that map and go along the same path. Talk to Brambleclaw, the left of the two cats at the top. Then head further on, and when you go right, head up until you see two cats. Talk to Pebble, the gray cat, then head on until you see Brambleclaw. Above him, Pebble is hidden behind a tree. Talk to her and learn Disguise. Use it, then walk down the path. Head left with the other cats and talk to Brambleclaw. After that rude encounter, leave. The disguise should wear off before you get back out off the path, but don't bother putting it back on, because if the intruder guard catches you, it'll just save you a lot of walking. Talk to Brambleclaw, then go to sleep and leave the den for the meeting to start. After it, talk to Brambleclaw outside, then head back towards the intruder caves. Talk to Brambleclaw, then prepare for torture unless you've got a guide. Bring a lot of Catnip into the caves. The guards' HP, if you run into any, is 3,150. Don't heal until you're out, unless you're about to die or something. You will automatically be healed when you get out. If you need a guide, here's one by Icestar: warriorscatsgame.proboards.com/thread/2017/indruders-cave-guide
INTRUDERS, FLICK, AND STRIPES
Intruder HP: Around 4,500
Flick HP: Around 18,000
Stripes HP: Around 12,000
Recommended level: 30+
Flick and Stripes can silence you. Also, they can all revive each other. And they can turn one of your party members around to basic attack one of your allies. Sounds great! Well, it's actually not that bad if you have enough catnips...and if you're not trying to add up all the damage you're doing at the same time...'cause that can get confusing ;D;
After you beat them, try to leave, then talk to Brambleclaw blocking the exit. Talk to him, then go back to the cave and sleep, then go to Stoneteller's den and talk to him. Then walk down and talk to Rock. Leave the den and talk to Brambleclaw near the entrance, then leave the cave and walk left until you see Lionpaw and Hollypaw. Talk to either one. You have just finished Outcast.
Go back to ThunderClan camp. If you don't remember the way back, you can scroll back up and follow my previous directions backwards. Go to sleep, and you have apprentice duties. After that, talk to Ashfur near the medicine den. Go into the forest and talk to him again, then head to the Sky Oak. Talk to Icepaw, then stand on and select the brown leaves. Follow the trail of leaves. The prey is a vole, talk to Icepaw. Then go back to camp and enter the apprentices' den. Talk to Cinderpaw. Accept the honey, you won't get the chance again. Sleep three times to go to the Dark Forest. When you wake up, talk to Leafpool. Cloudtail interrupts because of Cinderpaw, and you see another one of Leafpool's memories. Leave the den and talk to Graystripe, then go down to the lakeshore. By the way, a full-grown fox's health is around 13,000. I ran into...two on the way there. When you get to the lakeshore, select the stick, which is in its place. When you go back into the forest, head to the WindClan border, then go back to camp and sleep. Talk to Hollypaw as soon as you wake up (say "I'm going to have to kill you" just to be fun). Lionpaw is just outside the camp, in the bottom corner. Like he said, go to the dirtplace tunnel, then talk to Lionpaw. Head out, then choose 'forest'. Head left, then watch. Help Cinderpaw. Talk to Leafpool, then go to sleep. Now, a Clan meeting! After it, of course, go into Firestar's den and talk to Graystripe. Then go to the WindClan border. Talk to Brambleclaw there. Go back to camp and sleep three times, Lionpaw will have a Dark Forest dream. This part will get most people stuck, but what you have to do is go down to the lakeshore. The stick is in the water. Walk right as much as you can, and try to go in after it. Firestar appears and gets it for you. Go back to camp and talk to Cinderpaw in the back of the medicine den. Tell her that swimming will help her. So, go back to the lakeshore and talk to Leafpool. Now go all the way back again! At least it's not ShadowClan territory, that's even further away. Sleep, then talk to Leafpool, a half moon gathering is tonight. So sleep until night time, then go to the Moonpool. Willowpaw becomes Willowshine. You see Littlecloud's dream, then go back to camp and sleep through the rest of the night. Sleep three times, then talk to Thornclaw and go to the WindClan border. Talk to Sorreltail, and you see...him. Ugh. Go back to camp and talk with Brambleclaw. Sleep, then go into the medicine den to hear that Millie is having her kits. Follow her into the back of the den, but before you get there, Graystripe stops you and you see one of his memories. Talk to Millie. Sleep again, then try to leave the camp and you will get a warning. Try to go into the medicine den and some cats will arrive in camp. Long cutscene. After that, prepare for battle, then save your game. You're about to face the hardest battle in the game, just because there are multiples in a row with almost no time to heal. Once you're prepared, go to sleep. Leave the den and deal with another cutscene.
TORNEAR AND SKILLED WARRIORS
Tornear HP: Around 24,000
Skilled WindClan Warrior HP: Around 7,000
Recommended level: 42+
They can stun, hit your entire party at once, and they can also revive each other. Tornado Shred is deadly, it can damage and stun your entire party. Heh, good time to use the honeycomb...
So, after that, take time to gather stuff. You can save, so save, and you can also buy supplies. Then head to the WindClan border.
NIGHTCLOUD
HP: Around 25,000
Recommended level: 46+
You can't poison or stun her (it just won't work), but you can silence her. Hollypaw is not in your party, as you were told. I guess you could also use SP Strike, but I just use Prophecy Boost and keep attacking.
Right after that...
SKILLED WARRIORS
HP: Around 6,500
Recommended level: 46+
It's not that difficult. They can revive, but you should be able to kill them easily.
Then you need to go to ShadowClan. You don't have a time limit, so take your time, even go back to camp and buy stuff if you want. You can't save, though. When you get to the border, keep heading left and try to walk through a space leading further into the territory. You will be stopped. After Blackstar agrees to help, head back to the twoleg nest. As soon as you get there, you will be attacked.
SKILLED WARRIORS
HP: Around 6,500
Recommended level: 46+
There are more of them this time, but other than that, there isn't much difference. You get to fight with Jaypaw too.
You're attacked again right after.
CROWFEATHER
HP: Around 26,000
Recommended level: 50+
You only get Lionpaw and whatever cat you recruited to fight this one. He has Tornado Shred, and I wouldn't bother trying to poison/stun him. It doesn't usually work.
Heatherpaw stops you from killing Crowfeather. And now, the eclipse! Something we were all excited about. It's difficult to see in this darkness. You see Squirrelflight in the medicine den, so go there. Talk to Hollypaw, who is above the ever-unmoving black cat. Heal yourself! The healing effect looks amazing in the darkness. Leave the den for a meeting, then go to sleep and talk to Jaypaw. You heard what he said...sleep until night time, then go to the dirtplace tunnel. Talk to Jaypaw, then leave the camp through the tunnel and head to ShadowClan. When you get there, talk to Hollypaw, then continue to go up. When you see a gap in the rocks, go through it. Walk between Jaypaw and Hollypaw. Talk to Russetfur, be escorted and stuff, witness Sol being his horrible self, then go back to camp. Sleep through the rest of the night, then sleep two more times for Jaypaw to have a dream. Sleep a few more times and you have apprentice duties. Sleep again and find the warriors at the top left corner of the camp. Talk to Poppyfrost, and Tigerstar will come to you. After that, sleep again and go to the Gathering. Talk to Ashfur this time. ShadowClan will no longer attend Gatherings. Sleep back at camp, then leave the den for a Clan meeting. You're finally becoming a warrior! No more apprentice duties, but warrior duties. Even worse. But now, you can use the world map! ShadowClan territory isn't nearly as annoying to go to anymore. This is also where Eclipse ends.
Go to sleep, then leave camp to see Hazeltail. Head to the ShadowClan border using the world map. When it asks you if you want to use the undergrowth, say no, then walk left. The border is left and slightly down. When you get to the border, talk to the cat on the bottom. Then head back to camp. Sleep, and you have warrior duties. I'm pretty sure the only things you have to do for these are:
Patrol the WindClan border
-It's down and slightly to the right, go back into the undergrowth when you get there
Patrol the ShadowClan border
-When you get there, go back into the undergrowth and down until you see Sandstorm
Hunt
But I'm not sure. Here's a tip: If you want to go to the Moonpool, go to the abandoned twoleg nest. It will put you close to the Moonpool, and there's no shortcut through the world map. After you're done, Hollyleaf and Jaypaw will talk to you. Then sleep until night, and go to the Dirtplace tunnel. Talk to Hollyleaf and go to ShadowClan territory. When you get there, don't try to go further into the territory before you use Disguise. Keep heading left and down until you can go even further into the territory, then down until you see something that looks like an entrance. (I'm still really bad with directions) Go in there and eavesdrop. After that, you're sent right back to the border. Talk to Jaypaw and head back to camp, then sleep through the rest of the night. Sleep again, then talk to Leafpool. Sleep again, because that's what we do, and Lionblaze will have a nightmare. Sleep even more, then talk to Leafpool again. Go to the abandoned twoleg nest and talk to Poppyfrost. Talk to Leafpool once you get back to camp. Graystripe tries to go into the back of the medicine den, but Leafpool stops him. Go to the Moonpool at night. Runningnose and Raggedstar ask for help. (Why is it that every time rogues come to the Clans, they target ShadowClan?) When you start to go back, you will see Hollyleaf and Lionblaze just outside. Talk to Hollyleaf, then go to sleep. Leave the den, and some cats will arrive. After that, for some reason, it takes you to the apprentice den. Walk down to the apprentices' den and it'll fix your POV. Go to the warriors' den and sleep until you see Hollyleaf. Talk to her and go out into the forest using the undergrowth. Talk to Hollyleaf. Go to ShadowClan territory and talk to her again, then head left, then up into an entrance. Don't talk to Jaypaw unless you're ready to fight, because after some dialogue, you'll be sent back out to stand guard.
TOADFOOT
HP: Around 30,000
Recommended level: 50+
He's not that hard to beat. He has more HP than Crowfeather, but he's not nearly as bad. He has Killing Bite and he can hit/poison your entire party at once.
The fake sign turns into a real one! Go back to camp and sleep. Littlecloud arrives in camp, and Tawnypelt leaves. ("A medicine cat does not lie"? Jaypaw just faked a sign from StarClan...xD) Find Dustpelt at the bottom left corner of camp. If you don't see him there, try sleeping. After talking to him, go to the lakeshore. For a shortcut, go into WindClan territory and head right until you see an entrance slightly down. You will see Sol there, talk to him. Seriously, though, why does Sol sway when he walks? Talk to Dustpelt outside camp, then talk to Leafpool. Sleep, then talk to her again. Sleep...again...and you have a StarClan dream. Leave the den and Firestar is sick. Hey maybe he'll di--uh, no such luck. Follow Leafpool into his den, then talk to Graystripe outside. Sleep to have another dream, or rather, enter someone else's. Talk to Kestrelpaw. Ask him about Watermint. Talk to Lionblaze at the bottom left corner of the camp. Sleep, then Firestar will attempt to call a Clan meeting, but then fail, which I personally think is hilarious. Bring the required items to the twoleg nest, but remember, you can only carry one moss bundle at a time, so you have to make multiple trips. Five mice, three moss bundles, and two healing poultices. Talk to Leafpool on the far left to give her the poultices, Sandstorm in the middle for the mice, and Birchfall on the right for moss. Talk to Brambleclaw when you're done, then talk to Graystripe and Firestar outside camp. Try to go into the warriors' den and be freaked out by Tigerstar. Sleep, then to go the lakeshore and get the stick. Go up when you're sent into the tunnels and talk to Fallen Leaves. The dialogue looks better here than it does anywhere else! Leave the tunnel after that. Talk to Rising Moon on the left, then leave the den. Head left and down, then talk to Fish Leap, the brown cat below Dove's Wing. After you sleep, go to the top of the camp and leave through what looks like an exit. Fish Leap will stop you. After leaving, head all the way up, until you see a symbol that looks like a twoleg nest. Go through it and catch a mouse. After you get one, talk to Dawn River, then head left until you see an entrance. Go through it, it's the ThunderClan camp! ...Years in the past. Head right as soon as you get there and Half Moon will find you. After you get back to camp, head down and talk to her again. Leave again, and head right until you see a cat. Talk to her, then talk to Half Moon. Cutscene! After that, head left and go back to the camp. Now, a meeting, and the casting of the stones. Cast yours to leave, then talk to Furled Bracken. You want to collect prey, so go back to the twoleg nest. When you get back, talk to Stone Song, then go into the den and talk to Half Moon. Talk to Rock. Apparently, Lionblaze and Hollyleaf left the party. For some reason I never noticed this. Sleep back at camp, then go into the medicine den and talk to Spiderleg. Talk to Brambleclaw outside, then go to the twoleg nest with a mouse. Give it to Cloudtail, then enter the twoleg nest. Walk next to the gray cat on the top row to get dialogue. After that, go back to camp and talk to Brambleclaw. Sleep, then find Jaypaw in the medicine den. Tell him you'll go to WindClan. Enter the tunnels, then head back to the place where you used to meet Heatherpaw, but keep going up instead of turning left. There was a rock there before, but it's gone now. Keep heading up, you should see an exit. Go through it, then up. Select the biggest yellow flower, then try to head back, only to be stopped by Heathertail. After that, head back to camp and give the catnip to Leafpool. It gave you 99, and she only takes 55. How nice. Sleep, then talk to Leafpool when you turn into Jaypaw. Sleep until night time, then go to the Moonpool. Talk to Leafpool, the cat on the left. When you dream, you somehow spawn right on top of Brightspirit, get off of her and talk to her. Go back to camp when you wake up, and talk to Brambleclaw in the middle of the camp. Then sleep until it switches to Hollyleaf. Leave the den and talk to Brambleclaw, then go to the Gathering. This time it automatically begins. Apparently it was pretty boring. Now, you can save before sleeping if you want, but you don't have to. If you sleep a few times, the forest will be on fire! Leave the den and find Squirrelflight close to the leader's den. Walk straight up for dialogue. After all that, sleep, then find Jayfeather just outside camp. Then go to the dirtplace tunnel and talk to him again. Sleep until Lionblaze comes to you, then leave camp and talk to him..for some reason, Hollyleaf is there, even though you are Hollyleaf. Sleep until it's time for the Gathering, then head out as usual. When you're sent back to camp, "talk" to Ashfur's body. Save before sleeping, because when you go to sleep, you have to fight. This is where Sunrise begins.
TIGERSTAR
HP: 40,000
Recommended level: 50+
He can hit your entire party, and steal from you. He has Death Blow, which can kill your entire party if you're really unlucky, but it usually doesn't kill more than two of your party members. He can also become focused, which seems to make your attacks weaker and his attacks stronger. He has Tiger Destruction, which can poison and stun your entire party, and he can drain your SP.
When you wake up, talk to Thornclaw on the left side of camp, near the nursery. Sleep, then leave the den for a Clan meeting. Go to the WindClan border and talk to Firestar, then go back to camp. After the meeting, sleep, then get traveling herbs from Leafpool, then sleep again and find Brambleclaw just outside camp. Head to WindClan territory, towards the mountains, but turn right before you get there. Keep heading right and you should see an entrance that looks like a twoleg nest. Follow the path right and up, then talk to Brambleclaw. Head up and into the twoleg nest through the hole on the left side. Talk to Brambleclaw, and after that, head right to the next map and talk to Brackenfur. Don't stay still for too long, because the cows will try to follow you, and they might trap you. Head down and right. When you see Brambleclaw in the next map, keep heading down, but you might want to save before entering the next map. The thunderpath is very difficult to cross, and it mostly requires luck. But it is possible. I failed about seven times, but when I asked my sister to do it, she got it on the first try. The exit is on the bottom left. When you get to the next map head straight down and talk to Brackenfur. I recommend saving when you get to her cave. Talk to everyone, then leave. Walk straight down, then try to navigate your way back. For me, it was left, then left and down, but it's different every time. Talk to Birchfall when you get back to the shore, then head back up and talk to Brambleclaw. Head right and up until you see an entrance to the next map. When you get there, head right, and you should see a yellow flower. Walk to the right of it, but save your game before. You have 30 seconds to run up. Make sure you're on the right side of the path, and continue going up until you're saved. Talk to Jingo above you. After all that, head up and talk to Speckle, then talk to Brambleclaw. Go up and walk into the gap between the cats. Head right and talk to Jingo, it doesn't matter who you pick. Then walk up the stairs. Go as far right and down as you can on the small rooftop, then use Running Leap left. Make another running leap in the same direction on the next rooftop, then another one up on the next. Make two running leaps right. Go down the stairs and talk to Brambleclaw, who makes a nice reference to the last game. He's right. SkyClan was much worse. Make your way to the hole in the wall, represented by light. Then head down and left until you can get back up on one of the other buildings. Jump right, then up, then left twice. Go down the stairs and talk to Brambleclaw. Head up between the two trees, then continue to make your way up before heading left. And look! You're back at the map with the chicken. Head left, and walk to the left of Birchfall. After that, enter the nest and head up to the hayloft. Talk to Brambleclaw, and sleep by talking to Brackenfur. The next day, talk to Brambleclaw outside. Talk to Leafpool when it switches to Jayfeather's POV, then go to Firestar's den. Sleep, then find Sandstorm at the bottom left of camp. Talk to her just outside. Sleep, then leave the den. Sleep again, then leave the den for a Clan meeting. Sleep a few times, then leave the den yet again. Honeyfern dies. Sleep, then another Clan meeting. After that, talk to Leafpool. You can just buy the deathberries from her, so do that. I had to sell a few things to buy all five, it will cost you 42,500. After that, go to sleep, then leave camp. The other three leaders are there, talk to Blackstar. After they leave, sleep, then talk to Purdy. Then go get some yarrow and give it to him. When you leave the den, Mousefur will call you back. After that, sleep until night time, then go to the Moonpool and talk to Barkface on the right. After you wake back up, talk to Littlecloud, who is blocking your way out. *gasp* Your mother is Leafpool! Go back to camp, sleep through the rest of the night, and talk to Leafpool. Find Lionblaze in the warriors' den, then go to the dirtplace tunnel. After talking to them, sleep until night time, then enter the place where Sol is being held and talk to him. After that, try to leave and he will talk again. Sleep through the rest of the night and head back to the old twoleg nest, then talk to Sol. Go back to camp, and finally, they've noticed! Sleep three times and talk to Russetfur outside camp, then talk to Firestar in his den. Sleep, then go back to the twoleg nest and talk to Sol again. After talking a bit, tell him that you don't want to know who your father is, then go back to camp and sleep. Talk to Lionblaze when you wake up, then go to the dirtplace tunnel. Go to the WindClan border and talk to the patrol there. Go back to camp after talking to Crowfeather, then sleep until it's time for a Gathering. Talk to Cinderheart to start it. Without a doubt the most eventful Gathering in the game. You're sent to the medicine den, talk to Leafpool, then sleep. Hollyleaf is apparently missing. She is just outside the tunnel in the forest. Save your game before talking to her. The final boss is in...a memory? (I really don't understand this, because Hollyleaf ambushed and killed Ashfur. There was no fight.)
ASHFUR (2.0?)
HP: Around 56,500
Recommended level: 60+
Much harder than the first time. You got a Toxic Brew from killing Tigerstar, and if you haven't sold it, I would recommend using it if you can. It will damage you for 7,000 HP, but it will also double stats. He can drain your SP, and he has Death Blow. As you weaken him, his rage will grow, making him stronger and you weaker. If you haven't already, use Prophecy Aura for Lionblaze. Your biggest focus (other than staying alive) should be making sure Lionblaze doesn't run out of SP, since he's your strongest fighter. From what I've seen, when Ashfur has taken about 40,000 HP of damage, he's fully enraged. Don't quote me on that. At this point, you won't do much damage at all, but just keep attacking. He really likes to use Death Blow (especially if he's silenced), so if Jayfeather dies, you'd better have some Stardust in your inventory. He can also hit your entire party with multiple different moves, the main one being Lightning Purge.
After you beat him, Hollyleaf runs into the tunnel. It collapses, trapping her inside.
I hope you liked this guide! It took me a week or two to play through the game. If you're confused about anything in the guide, just leave a comment. I have this thread in my bookmarks, so I'll be checking it frequently. I mentioned multiple times that I'm bad with directions...I can give you a picture of the place you need to find.
Thanks to troubledspar7an for pointing a few things out.