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Post by dawnpelt on Jun 24, 2016 5:16:54 GMT -5
(And fails miserably). Here's the link to the game. It starts with the events of Omen of the Stars, but doesn't follow the storyline. You play as Dovewing, but I wanted to make a sandbox/open-ended game, like Untold Tales. Could probably use a lot more content, but it's so much work .
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Post by Vashey~ on Jun 24, 2016 10:30:28 GMT -5
Lemme look at dis game right here ( ͡o ͜ʖ ͡o), I'm downloading it now.
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Post by Vashey~ on Jun 24, 2016 10:58:08 GMT -5
It's surprising more complete than you made me think it was going to be . There were some typos I noticed, things like firestar saying "from this momentuntil you receive ..." and lionblaze saying that I "ned some moss" was kind of funny CX. I feel like you could phrase the " ... just don't spend them all on catnip all at once." could use some revision, I appreciate the joke, but the repetition of all of/one so close to each other is bothersome. Maybe look at rephrasing the yes option at the fresh kill pile, having you're character say "Show what you've got." seems kind out of place, sometimes when I read it, I get a violent feel, or a demanding tone from it, not to mention that it just doesn't flow well as a sentence and I don't think anyone would ever say it like that. And I don't actually know if this is within you're power, but i noticed you were using the final fantasy type combat system. Like i said, i don't know if you can do this, but maybe try to make the sprites a little larger, they really are quite small on the screen, even when in fullscreen mode on my tv. However, the presentation of the game is pretty good to be honest. Most areas that I've been in look nice and aren't jumbled or unnecessarily detailed into oblivion. Your cutscenes are very good, something like that goes a long way and yours play out very well, no obnoxious wait times while characters walk across the screen, characters move around and react to situations well, it's all very nice on the eyes.
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Post by Vashey~ on Jun 24, 2016 11:04:46 GMT -5
Also, i feel like having three different skill taps is to much. I feel like you should either move healing into magic, or remove magic and place magic skills into the special tab or something. It just feels cluttered :T.
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